Platform Independent Sink The Ship

or simply

PISTS Is Sink The Ship

The goal of the PISTS Project is to create a multiplatform ship sinking game wich can be played by two players connected via a Network. The Platfrom wich will be suported for a start are Windows and Linux.
The GUI and probably the networkstuff will be done by the QT library wich is also the base of KDE.
It's a project related to our studies at the HSR. After the projectapplication we realized that such a Project, nearly an exact Copy of our Idea is allready out. See KBattleship for mor Details. Some of the differences are:
  • PISTS is primary designed as a Platform independet game. Therefor it just makes use of the qt libs instaed of beeing a pure KDE application.
  • The integrated chat is not only for playercomunication, but also for issueing game commands. It will be possible to controll the game only via this commandline.
  • The networkprotocol of PISTS is simpler. We use Plain ASCI command wich also can/could be issued via telnet to control the game. So it would even be possible to play it with one PISTS client ant one Player on a telnet console (of course he musst be aware of the PISTS comunications and commands...).

Table of Contents

Cal's short introduction for new developers
Coding Style Guide txt ps pdf
Templates template.h template.cpp templates.ps templates.pdf
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© 2002 by PISTS, Michael Naef